The quest to build consciousness
I came across a very interesting modeling initiative on human brain, the Human Brain Project, that gets a billion € worth of funding from the EU- see http://www.humanbrainproject.eu/ for yourself, and also the brilliant Wired article that alerted me to the topic. Commenters (laymen and professional alike) have already pointed out many caveats to the success of modeling a whole working human brain, such as the enormous complexity and the fact that brains have bodies attached which modifies their working significantly. Well - maybe computing power will overcome the complexity, and maybe they will simulate a working body as an extension to the simulated brain. What bugs me with this approach is, why build a whole brain simulation top down? It will be a sort of an average of all the brain research data ever accumulated. Wouldn't it be like trying to create a living tree out of sawdust?Why not plant a seed instead?
Scale model 1:10^10
Attempts to a simulation of anything, I assume, always come with the scale problem attached. What level of detail should we simulate? The HBP announces it will simulate many levels. If you want a working, interactive simulation, the lowest level should always be the only level that's needed - right? The "lowest level" here means the smallest detail of simulation that can possibly, realistically, be reached. That would not be the level of atoms, I suppose. Not molecules either. Single cells perhaps? Single neuron simulation itself is costly: an IBM Blue Gene/P supercomputer simulates 10'000 neurons with 1 billion synapses 300 x slower than real time (Markram's previous project, see http://bluebrain.epfl.ch/). Now, human brain has 86 *billion* neurons. At that speed, it will take Blue Gene some 800+ yrs to simulate one second of a whole working brain. No doubt, computing speed will go up in following decades and perhaps quantum computing will help the modelers in their feat. Faster, we want faster! How can you have a discussion with an artificial intelligence that responds "Hello Dave" in the afternoon when you have greeted it in the morning?
Franken-mind
The details problem is one, the interactive realism is another. Will a sawdust-tree equivalent of a brain truly simulate a healthy, working human brain? If it speaks, we will find out of course. But what language will it speak since it's put together from bits and pieces of neuroscientific research findings from all over the world? It needs to learn. Learning a language takes time and practice, and requires interaction with the environment. As does any other learning process, and any emotional and intellectual development. Basically we would try to teach the world to a grown-up brain that has no continuous experience of the world at all - only little bits of pieces of shards of fragments of memories. In other words - a completely shattered mind; probably worse than that caused by any known brain disease. The "we were made like this" approach clearly is not the way here. Instead look at the nature. Most complex organisms begin at a single cell and develop in interaction with the environment.
Creation vs. evolution
The development of an individual (human or other organism) is not evolution, but a product of it. Certain limits apply: we do not develop wings or tail - or eletro-shock organs - but do learn a language or two, grow tall or not, become athletes and get depression, depending on our surroundings. Similarly, a simulated brain should start at embryo-stage or earlier so it would develop in interaction with the world. And, to avoid the scale problem, the world should not be simulated but real, the same physical reality we inhabit. Then - with the future speed-up of computing equipment - we could simulate whole lives and get information on what factors have effect on brain development. These artificial minds would share our experience and mindset. There would be no reason to fear the science fiction nightmare of a super-powerful computer mind that aspires for world domination and enslavement/destruction of humankind. No fear of Skynet, HAL9000 or Matrix.